About Us

aggrieve.xyz was founded in 2020 by a team of dark fantasy fans and action RPG developers who wanted to create a brutal, immersive experience that honors the genre’s roots while delivering modern, challenging gameplay. Based in Pittsburgh, Pennsylvania—a city with a gritty, industrial aesthetic that mirrors our game’s tone—our team of 14 developers, designers, and writers is passionate about crafting worlds that are harsh, atmospheric, and rich with lore, where survival is earned through skill and perseverance. Our story began when our co-founders, Tyler Johnson and Priya Patel, met while working on a popular dark fantasy game. They shared a frustration: many modern RPGs prioritized accessibility over challenge, diluting the tension and reward of overcoming tough enemies and brutal bosses. They set out to create a game where failure is part of the journey, where every victory feels hard-won, and where the world feels dangerous and alive. What started as a passion project quickly gained a following after a demo showcased the game’s visceral combat and haunting atmosphere. At aggrieve.xyz, our flagship game, Cursed Realms: Shadow of the Fallen, plunges players into a world corrupted by an ancient curse, where humanity clings to survival amid hordes of twisted creatures, fallen knights, and godlike villains. The game’s core is its combat system—fast-paced, precise, and unforgiving, requiring players to master dodging, blocking, and weapon combos to survive. We offer a range of character classes, each with unique playstyles (e.g., the brute-force Warrior, the spell-slinging Warlock, the stealthy Rogue), and a deep skill tree that lets players customize their abilities to fit their preferences. What sets us apart is our commitment to atmosphere: our world is rendered in moody, gothic visuals, with a haunting soundtrack that builds tension, and environmental storytelling that reveals the curse’s tragic origins through ruined temples, abandoned villages, and cryptic lore tablets. Our team brings diverse expertise to the table. Our lead game designer, Sofia Garcia, specializes in creating challenging but fair combat systems that reward skill over grind. Our art director, Marcus Reed, crafts grotesque, memorable enemies and haunting environments that feel both terrifying and immersive. Our writer, Lila Moon, develops a dark, tragic lore that explores themes of loss, corruption, and redemption, with NPCs that have their own motivations and tragic backstories. Our community manager, Zoe Thompson, fosters a dedicated community of hardcore players, hosting "Boss Rush" tournaments where players compete to defeat the game’s toughest bosses in record time, and sharing development updates that highlight the team’s commitment to authenticity. Since launching Cursed Realms in 2022, we’ve grown to over 300,000 users worldwide, with a fanbase that embraces the game’s challenge and atmosphere. We’ve released two major expansions, adding new realms (e.g., the frozen Wastes of Eternal Night, the corrupted Halls of the Fallen Gods), new bosses, and new character classes based on player feedback. We’re proud that our game has attracted both veteran dark fantasy fans and new players looking for a genuine challenge—our difficulty settings range from "Survivor" (for those seeking a balanced experience) to "Unholy" (a mode for only the most skilled players, where one hit means death). We value our community deeply. Every update is shaped by player input: for example, we added a "parry timing indicator" after users requested a subtle assist for new players, and we expanded the lore with side quests focused on fan-favorite NPCs. Our forums and Discord server are spaces for players to share strategies, theorycraft builds, and debate the game’s lore. We also partner with dark fantasy content creators to host live streams and playthroughs, where players can watch experts tackle the game’s toughest challenges and ask the team questions. Looking to the future, we plan to expand Cursed Realms with a PvP mode where players can battle each other in cursed arenas, and a story-driven expansion that delves into the curse’s origins. We also aim to launch a mobile version of the game optimized for touch controls (without compromising on challenge) and a tabletop RPG companion that lets players explore the world of Cursed Realms in physical form. Our goal is to become the leading name in dark fantasy action RPGs, known for our challenging gameplay, haunting atmosphere, and rich lore. Whether you’re a hardcore RPG veteran, a fan of dark fantasy, or just someone who loves overcoming tough challenges, aggrieve.xyz invites you to enter the Cursed Realms. Grab your weapon, steel your nerves, and fight to survive—darkness awaits, and only the strongest will prevail. Contact us to share feedback or learn more:aggrieve.xyz678 Shadow Lane, Pittsburgh, PA 15201, USAEmail: [email protected]